![]() ![]() Now importing this project to XCode and making build was fine, as soon as I try to run this application no Simulator it stuck at a black screen, and throwing error with following details: GfxDevice: creating device client threaded=1 I am creating an iOS build from unity using Simulator SDK and with: Meaning I have to use XCode 11.7 to make and build! I did not update XCode yet because my colleague using XCode 11.7 to make and build for iOS. The build was running fine for both of the platforms until I updated my Mac OS to the latest one 11.1 (Mac OS Big Sur). ![]() ![]() And it has social login SDK's from Facebook, Google, Twitter, and iOS. I am developing a game using unity version 2020.1.17f1 which is for the android and ios platforms. ![]()
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